Kaan Zorlu
Kaan Zorlu
Character Artist
Los Angeles, United States

Summary

As a 3D generalist, I'm comfortable in sculpting stylized characters, Rigging and Grooming them, I also have a good eye and constantly learning new ways for lighting and rendering to show my characters in the best forms.

Let’s connect ! I’m looking for a chance to work on feature film.

Skills

Rendering3D ModelingCharacter ModelingDigital SculptingFacial Rigging & AnimationLightingRiggingTexturingRetopologyGroomingPhysically Based Rendering

Software proficiency

Maya
Maya
Xgen
Xgen
ZBrush
ZBrush
Arnold
Arnold
CLO
CLO

Experience

  • Lead 3D Artist at Bulls and Apes Project
    Autsin, TX, US
    January 2022 - October 2023

    I worked remotely from Istanbul with this amazing global team of 7 artists as a lead Generalist 3D artist to create an amazing NFT Art collections.

  • 3D Modeling & Texturing instructor at Emile Cohl Atelier
    Los Angeles, CA, US
    January 2022 - June 2022

    I took the role instructing an amazing 15 students online during Covid Pandemic Period for 3D Modeling & Texturing class in the background design course for spring semester of 2022

  • 3D Character Artist at ZAG Entertainment
    Paris, FR
    February 2018 - December 2021

    I took a place to work remotely on different character designs as a freelance 3D character artist.

  • 3D Modeling & Texturing instructor at Emile Cohl Atelier
    Los Angeles, CA, US
    January 2021 - June 2021

    I took a role in instructing an amazing 10 students online during Covid Pandemic period for 3D Modeling & Texturing class in the backgroud design course for spring semester of 2021

  • Senior 3D Artist at 9D Medya
    Kahramanmaraş, TR
    April 2015 - December 2016

    I had the opportunity to work with an amazing team on three TV productions, as well as several architectural visualization projects, at the studio as a Senior 3D Artist. My role focused on leading the modeling team, handling full-body and facial rigging, grooming characters, and setting up production scenes for rendering.