Kaan Zorlu
Character Technical Director · Autodesk Featured Artist
3D Visual Development
Digital soul. Human heart.
Breathing 3D life
into your vision.
A Senior Character Technical Director and LookDev artist, worked on Clash of Clans' cinematic riggings, Senior Rendering Artist at Replai, and led pipeline operations and character art at Bulls and Apes LLC — with fluency across creative and technical visions.
INSIDE THE
WORKFLOW
Production case studies, USD pipeline breakdowns, and technical analyses on modern Maya, grooming, and shader workflows.
Less Software Friction.
More Artistic Mastery.
Bridging technical art and creative vision. Backed by a full semester of production instruction at Emile Cohl Atelier—with alumni now at Disney, Nickelodeon, and Skydance Animation—Kaan Zorlu shares production-proven grooming tutorials, Maya workflows, and pipeline mentorship.
Learning Hub
Designed to help artists master Maya, grooming systems, and advanced pipeline techniques.
Let's build something
iconic together.
Character Technical Director specializing in grooming, LookDev, and rigging workflows.
Open for select studio engagements & roles.