I've always wanted to make artwork during Halloween season, so finally I was able to express my skills to create a Halloween related portrait.
I sculpted this character using Zbrush, made the retopology and UVS in Maya, Then I painted the skin textures manually in Zbrush and made the mask and the makeup using substance painter, As for the hair, I used XGen, for the clothes it was a mix between traditional Maya Modeling techniques and marvelous designer and for rendering I used Arnold Renderer.